Struct std::net::UdpSocket
[−]
[src]
pub struct UdpSocket(_);1.0.0
A User Datagram Protocol socket.
This is an implementation of a bound UDP socket. This supports both IPv4 and IPv6 addresses, and there is no corresponding notion of a server because UDP is a datagram protocol.
Examples
fn main() { use std::net::UdpSocket; fn foo() -> std::io::Result<()> { { let mut socket = try!(UdpSocket::bind("127.0.0.1:34254")); // read from the socket let mut buf = [0; 10]; let (amt, src) = try!(socket.recv_from(&mut buf)); // send a reply to the socket we received data from let buf = &mut buf[..amt]; buf.reverse(); try!(socket.send_to(buf, &src)); Ok(()) } // the socket is closed here } }use std::net::UdpSocket; { let mut socket = try!(UdpSocket::bind("127.0.0.1:34254")); // read from the socket let mut buf = [0; 10]; let (amt, src) = try!(socket.recv_from(&mut buf)); // send a reply to the socket we received data from let buf = &mut buf[..amt]; buf.reverse(); try!(socket.send_to(buf, &src)); } // the socket is closed here
Methods
impl UdpSocket
fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
Creates a UDP socket from the given address.
The address type can be any implementor of ToSocketAddr
trait. See
its documentation for concrete examples.
fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
Receives data from the socket. On success, returns the number of bytes read and the address from whence the data came.
fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> Result<usize>
Sends data on the socket to the given address. On success, returns the number of bytes written.
Address type can be any implementor of ToSocketAddrs
trait. See its
documentation for concrete examples.
fn local_addr(&self) -> Result<SocketAddr>
Returns the socket address that this socket was created from.
fn try_clone(&self) -> Result<UdpSocket>
Creates a new independently owned handle to the underlying socket.
The returned UdpSocket
is a reference to the same socket that this
object references. Both handles will read and write the same port, and
options set on one socket will be propagated to the other.
fn set_read_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0
Sets the read timeout to the timeout specified.
If the value specified is None
, then read
calls will block
indefinitely. It is an error to pass the zero Duration
to this
method.
Note
Platforms may return a different error code whenever a read times out as
a result of setting this option. For example Unix typically returns an
error of the kind WouldBlock
, but Windows may return TimedOut
.
fn set_write_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0
Sets the write timeout to the timeout specified.
If the value specified is None
, then write
calls will block
indefinitely. It is an error to pass the zero Duration
to this
method.
Note
Platforms may return a different error code whenever a write times out
as a result of setting this option. For example Unix typically returns
an error of the kind WouldBlock
, but Windows may return TimedOut
.
fn read_timeout(&self) -> Result<Option<Duration>>
1.4.0
Returns the read timeout of this socket.
If the timeout is None
, then read
calls will block indefinitely.
fn write_timeout(&self) -> Result<Option<Duration>>
1.4.0
Returns the write timeout of this socket.
If the timeout is None
, then write
calls will block indefinitely.
fn set_broadcast(&self, broadcast: bool) -> Result<()>
1.9.0
Sets the value of the SO_BROADCAST
option for this socket.
When enabled, this socket is allowed to send packets to a broadcast address.
fn broadcast(&self) -> Result<bool>
1.9.0
Gets the value of the SO_BROADCAST
option for this socket.
For more information about this option, see
set_broadcast
.
fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> Result<()>
1.9.0
Sets the value of the IP_MULTICAST_LOOP
option for this socket.
If enabled, multicast packets will be looped back to the local socket. Note that this may not have any affect on IPv6 sockets.
fn multicast_loop_v4(&self) -> Result<bool>
1.9.0
Gets the value of the IP_MULTICAST_LOOP
option for this socket.
For more information about this option, see
set_multicast_loop_v4
.
fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> Result<()>
1.9.0
Sets the value of the IP_MULTICAST_TTL
option for this socket.
Indicates the time-to-live value of outgoing multicast packets for this socket. The default value is 1 which means that multicast packets don't leave the local network unless explicitly requested.
Note that this may not have any affect on IPv6 sockets.
fn multicast_ttl_v4(&self) -> Result<u32>
1.9.0
Gets the value of the IP_MULTICAST_TTL
option for this socket.
For more information about this option, see
set_multicast_ttl_v4
.
fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> Result<()>
1.9.0
Sets the value of the IPV6_MULTICAST_LOOP
option for this socket.
Controls whether this socket sees the multicast packets it sends itself. Note that this may not have any affect on IPv4 sockets.
fn multicast_loop_v6(&self) -> Result<bool>
1.9.0
Gets the value of the IPV6_MULTICAST_LOOP
option for this socket.
For more information about this option, see
set_multicast_loop_v6
.
fn set_ttl(&self, ttl: u32) -> Result<()>
1.9.0
Sets the value for the IP_TTL
option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
fn ttl(&self) -> Result<u32>
1.9.0
Gets the value of the IP_TTL
option for this socket.
For more information about this option, see set_ttl
.
fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> Result<()>
1.9.0
Executes an operation of the IP_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
address of the local interface with which the system should join the
multicast group. If it's equal to INADDR_ANY
then an appropriate
interface is chosen by the system.
fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> Result<()>
1.9.0
Executes an operation of the IPV6_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
index of the interface to join/leave (or 0 to indicate any interface).
fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> Result<()>
1.9.0
Executes an operation of the IP_DROP_MEMBERSHIP
type.
For more information about this option, see
join_multicast_v4
.
fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> Result<()>
1.9.0
Executes an operation of the IPV6_DROP_MEMBERSHIP
type.
For more information about this option, see
join_multicast_v6
.
fn take_error(&self) -> Result<Option<Error>>
1.9.0
Get the value of the SO_ERROR
option on this socket.
This will retrieve the stored error in the underlying socket, clearing the field in the process. This can be useful for checking errors between calls.
fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
1.9.0
Connects this UDP socket to a remote address, allowing the send
and
recv
syscalls to be used to send data and also applies filters to only
receive data from the specified address.
fn send(&self, buf: &[u8]) -> Result<usize>
1.9.0
Sends data on the socket to the remote address to which it is connected.
The connect
method will connect this socket to a remote address. This
method will fail if the socket is not connected.
fn recv(&self, buf: &mut [u8]) -> Result<usize>
1.9.0
Receives data on the socket from the remote address to which it is connected.
The connect
method will connect this socket to a remote address. This
method will fail if the socket is not connected.
fn set_nonblocking(&self, nonblocking: bool) -> Result<()>
1.9.0
Moves this TCP stream into or out of nonblocking mode.
On Unix this corresponds to calling fcntl, and on Windows this corresponds to calling ioctlsocket.