Struct std::net::TcpListener
[−]
[src]
pub struct TcpListener(_);1.0.0
A structure representing a socket server.
Examples
fn main() { use std::net::{TcpListener, TcpStream}; use std::thread; let listener = TcpListener::bind("127.0.0.1:80").unwrap(); fn handle_client(stream: TcpStream) { // ... } // accept connections and process them, spawning a new thread for each one for stream in listener.incoming() { match stream { Ok(stream) => { thread::spawn(move|| { // connection succeeded handle_client(stream) }); } Err(e) => { /* connection failed */ } } } // close the socket server drop(listener); }use std::net::{TcpListener, TcpStream}; use std::thread; let listener = TcpListener::bind("127.0.0.1:80").unwrap(); fn handle_client(stream: TcpStream) { // ... } // accept connections and process them, spawning a new thread for each one for stream in listener.incoming() { match stream { Ok(stream) => { thread::spawn(move|| { // connection succeeded handle_client(stream) }); } Err(e) => { /* connection failed */ } } } // close the socket server drop(listener);
Methods
impl TcpListener
fn bind<A: ToSocketAddrs>(addr: A) -> Result<TcpListener>
Creates a new TcpListener
which will be bound to the specified
address.
The returned listener is ready for accepting connections.
Binding with a port number of 0 will request that the OS assigns a port
to this listener. The port allocated can be queried via the
local_addr
method.
The address type can be any implementor of ToSocketAddrs
trait. See
its documentation for concrete examples.
fn local_addr(&self) -> Result<SocketAddr>
Returns the local socket address of this listener.
fn try_clone(&self) -> Result<TcpListener>
Creates a new independently owned handle to the underlying socket.
The returned TcpListener
is a reference to the same socket that this
object references. Both handles can be used to accept incoming
connections and options set on one listener will affect the other.
fn accept(&self) -> Result<(TcpStream, SocketAddr)>
Accept a new incoming connection from this listener.
This function will block the calling thread until a new TCP connection
is established. When established, the corresponding TcpStream
and the
remote peer's address will be returned.
fn incoming(&self) -> Incoming
Returns an iterator over the connections being received on this listener.
The returned iterator will never return None
and will also not yield
the peer's SocketAddr
structure.
fn set_ttl(&self, ttl: u32) -> Result<()>
1.9.0
Sets the value for the IP_TTL
option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
fn ttl(&self) -> Result<u32>
1.9.0
Gets the value of the IP_TTL
option for this socket.
For more information about this option, see set_ttl
.
fn set_only_v6(&self, only_v6: bool) -> Result<()>
1.9.0
Sets the value for the IPV6_V6ONLY
option on this socket.
If this is set to true
then the socket is restricted to sending and
receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
can bind the same port at the same time.
If this is set to false
then the socket can be used to send and
receive packets from an IPv4-mapped IPv6 address.
fn only_v6(&self) -> Result<bool>
1.9.0
Gets the value of the IPV6_V6ONLY
option for this socket.
For more information about this option, see set_only_v6
.
fn take_error(&self) -> Result<Option<Error>>
1.9.0
Get the value of the SO_ERROR
option on this socket.
This will retrieve the stored error in the underlying socket, clearing the field in the process. This can be useful for checking errors between calls.
fn set_nonblocking(&self, nonblocking: bool) -> Result<()>
1.9.0
Moves this TCP stream into or out of nonblocking mode.
On Unix this corresponds to calling fcntl, and on Windows this corresponds to calling ioctlsocket.