Alright! We've got a decent minimal stack implemented. We can push, we can
pop, and we can clean up after ourselves. However there's a whole mess of
functionality we'd reasonably want. In particular, we have a proper array, but
none of the slice functionality. That's actually pretty easy to solve: we can
implement Deref<Target=[T]>
. This will magically make our Vec coerce to, and
behave like, a slice in all sorts of conditions.
All we need is slice::from_raw_parts
. It will correctly handle empty slices
for us. Later once we set up zero-sized type support it will also Just Work
for those too.
use std::ops::Deref; impl<T> Deref for Vec<T> { type Target = [T]; fn deref(&self) -> &[T] { unsafe { ::std::slice::from_raw_parts(*self.ptr, self.len) } } }
And let's do DerefMut too:
fn main() { use std::ops::DerefMut; impl<T> DerefMut for Vec<T> { fn deref_mut(&mut self) -> &mut [T] { unsafe { ::std::slice::from_raw_parts_mut(*self.ptr, self.len) } } } }use std::ops::DerefMut; impl<T> DerefMut for Vec<T> { fn deref_mut(&mut self) -> &mut [T] { unsafe { ::std::slice::from_raw_parts_mut(*self.ptr, self.len) } } }
Now we have len
, first
, last
, indexing, slicing, sorting, iter
,
iter_mut
, and all other sorts of bells and whistles provided by slice. Sweet!